Joined Minds, Broken Bodies
CONTROLS:
Move: WASD or Arrows
Jump: Space
Actions: Space (like activating buttons)
Detect Objects: CTRL or SHIFT
Join an object: IN DETECT MODE, click the object with your mouse
Platforms and Gates show a dotted WHITE line to show where they can move.
When "joining" a button, there is a dotted line showing what item it will affect.
After watching this years GMTK Game Jam theme video I started thinking about doing a physics based platformer with ropes and hooks.
I then realized the physical interpretation of the "JOINED TOGETHER" theme was a bit too dull. So I decided to go for a more philosophical interpretation.
What would happen if you could detach from your body and join the body of another thing? Well, you would be able to reach new places, but you still need to care for your body...
So this is my interpretation of the theme, break the connection with your body and join a different one. I tried to make it into a puzzle platformer but I'm not the best level designer... still hope the game is understandable!
I hope you all enjoy this little game I made on my own in the last 48 hours, time to rest now! :D
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | ErikTheBerik |
Genre | Puzzle, Platformer |
Tags | 2D, Game Maker's Toolkit Jam, Godot, Singleplayer |
Download
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Comments
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Love this game!
Great idea resulting in really interesting puzzles
Glad you liked it! :)